#ifndef CONSTANT_H
#define CONSTANT_H

// geometry
// 冰球，木槌圆周上的点数
constexpr int NUMBER_POINTS = 32;
constexpr float MALLET_RADIUS = 0.08f;
constexpr float MALLET_HEIGHT = 0.15f;
constexpr float PUCK_RADIUS = 0.06f;
constexpr float PUCK_HEIGHT = 0.02f;
constexpr float TABLE_LEFT = -0.5f;
constexpr float TABLE_RIGHT = 0.5f;
constexpr float TABLE_FAR = -0.8f;
constexpr float TABLE_NEAR = 0.8f;

#endif // CONSTANT_H
